How to Use This Guide
The Planning Worksheet
Five sections. Everything we need to design your room.
This is the same worksheet we use on every console project. Gather what you can — we’ll fill in the rest together.
Overall Space Dimensions
Start with the room itself. A tape measure and a sheet of graph paper are all you need — a sketch with accurate wall lengths is enough for us to design from.
Exact lengths, wall to wall. Mark doors and which way they swing.
Columns, overhead beams, soffits, windows, HVAC returns — anything a console has to work around.
Architectural plans, a fire-escape map, or a phone photo of a plan all help.
The desired location and orientation of each console or operator position.
Where power and data come into the room today — floor, wall, or ceiling.
Raised access floors change how power and data reach each console, so we plan for it from the start.
Sightlines from every seat to the wall drive how consoles are angled.
Individual Console Station Dimensions
Next, think about a single operator position — its shape, its depth, and whether it moves.
Straight, corner, curved, or something else. A quick drawing is the easiest way to show us.
How much desk space in front of the operator, before the monitors.
Overall depth includes the rear frame, cable channel, and monitor mounting space behind the work surface.
Adjustable-height consoles give operators sit/stand capability through a long shift.
Display & Equipment Requirements
Everything that has to live on, in, or under the console. Model numbers are best, but rough sizes are fine.
For example: four 27″ across on one row, or two rows of three.
Most common are box/box/file or file/file pedestals.
Radio equipment, printers, phones, turrets — if it sits at the console, list it.
Style Preferences
The finishing details. You don’t need answers for all of these yet — many choices depend on the console series you pick.
Slatwall hangs monitors and accessories from a panel behind the work surface; surface or track mounts clamp to the desktop.
Most common is 2 AC and 2 USB ports per pop-up.
Delivery
The step that surprises people most. Consoles arrive on pallets, so the path from the truck to the room matters.
And anything else that could make pallet delivery problematic — tight corners, security checkpoints, or delivery-hour restrictions.
From Sketch to Design to Rendering
Here’s what happens after you send us your sketch.
A real project: a 911 dispatch and supervisor console room. It started as a pencil sketch on graph paper.
Your hand-drawn sketch
Wall lengths, doors, and five numbered positions, penciled on graph paper. No software, no scale drawing, no design background.

The dimensional design drawing
We turn the sketch into a scaled design drawing with every console, gap, and clearance dimensioned — usually back within 48–72 hours of having your project details.

Full-color renderings
Then you see the finished room — monitors, storage, and finishes in place — before anything is built or bought.


Send us what you have. We’ll take it from there.
A sketch, a few answers, and a phone call are enough to get started. GSA Schedule pricing available for qualifying agencies.